Peter Chang is a Product designer and multidisciplinary designer based in New York. He currently works as the Haptic ®️ Design Lead.

Working Experiences

  • Industrial Designer / UX Researcher

    May 2022 - July 2022

    As a designer at WearWorks, I bring a passion for creating impactful and innovative experiences through the use of haptic technology. My expertise in UX research and industrial design, combined with my ability to work closely with cross-functional teams, has allowed me to play a key role in the development and launch of Wayband - a wrist-wearable navigation device that guides users to their destination using only vibration.

2022-2023

  • UIUX Design Intern; EV Motorbike UI Designer

    March 2021 - July 2021

    Designed the newest RevoNEX electric motorcycle user interface using sketch and Figma. Prototyped and designed EV Motorbike charging page. Initiated & contributed to the IOS app development, involving natural user interface, web usability, and organized information architecture. Worked closely with both the UX team and Engineer team to help build Noodoe Smart charging app as well as research user charging behavior. Researched user charging behavior with the UX team.

2021-2022

  • Industrial Design Intern; Lead Designer of the project

    July 2020 - August 2020

    As Lead Designer of the AI learning kit project, I ensured the project’s successful delivery by managing the designing process. Worked closely with the Manufacturing Execution team to generate, validate and develop concepts along with the technical constraints and execute the outcomes with the CAD software. Ensured product design reflects the product requirements identified at the onset of the design process. Delivered the product vision, created the design work ow, ran quick prototypes, and conducted usability testing. Formulated strategies for future marketing opportunities that introduce automated vehicles to existing clients.

  • Industrial Design Intern

    July 2019- August 2019

    Prepared presentations, concept drawings, prototypes, and 2D and 3D renderings, and researched new technology to identify novel design opportunities. Provided marketing research and trend analysis. Worked closely with CAD and Rhino to generate veiled and developed concepts.

2020-2021

  • 3D Design Intern

    June 2018- July 2018

    Developed a 3D simulation of a city scene for a movie, working closely with Rhino and Autodesk Maya to develop concepts and generate quick 3D models. Developed customized design concepts and designed various architectural elements including doors, highways, doors, columns, shops, etc.

2019-2020

2018-2019

  • Lead Designer / UX Researcher

    May 2023 - 2024

2022-2023